glc002-firmware/sampleLightEpCfg.c

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/********************************************************************************************************
* @file sampleLightEpCfg.c
*
* @brief This is the source file for sampleLightEpCfg
*
* @author Zigbee Group
* @date 2021
*
* @par Copyright (c) 2021, Telink Semiconductor (Shanghai) Co., Ltd. ("TELINK")
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*******************************************************************************************************/
#if (__PROJECT_TL_DIMMABLE_LIGHT__)
/**********************************************************************
* INCLUDES
*/
#include "tl_common.h"
#include "zcl_include.h"
#include "sampleLight.h"
/**********************************************************************
* LOCAL CONSTANTS
*/
#ifndef ZCL_BASIC_MFG_NAME
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#define ZCL_BASIC_MFG_NAME \
{ \
8, 'G', 'L', 'E', 'D', 'O', 'P', 'T', 'O' \
}
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#endif
#ifndef ZCL_BASIC_MODEL_ID
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#define ZCL_BASIC_MODEL_ID \
{ \
9, 'G', 'L', '-', 'C', '-', '0', '0', '8', 'P' \
}
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#endif
#ifndef ZCL_BASIC_SW_BUILD_ID
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#define ZCL_BASIC_SW_BUILD_ID \
{ \
8, '2', '0', '2', '2', '0', '4', '0', '1' \
}
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#endif
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#define COLOR_TEMPERATURE_PHYSICAL_MIN 0x009A // 6500K
#define COLOR_TEMPERATURE_PHYSICAL_MAX 0x172 // 2700K, default in z2m for gl-c-008p 2020K aka 0x01ef
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#define COLOR_TEMPERATURE_DEFAULT 0x00FA // 4000K
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/**********************************************************************
* TYPEDEFS
*/
/**********************************************************************
* GLOBAL VARIABLES
*/
/**
* @brief Definition for Incoming cluster / Sever Cluster
*/
const u16 sampleLight_inClusterList[] =
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{
ZCL_CLUSTER_GEN_BASIC,
ZCL_CLUSTER_GEN_IDENTIFY,
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#ifdef ZCL_GROUP
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ZCL_CLUSTER_GEN_GROUPS,
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#endif
#ifdef ZCL_SCENE
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ZCL_CLUSTER_GEN_SCENES,
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#endif
#ifdef ZCL_ON_OFF
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ZCL_CLUSTER_GEN_ON_OFF,
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#endif
#ifdef ZCL_LEVEL_CTRL
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ZCL_CLUSTER_GEN_LEVEL_CONTROL,
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#endif
#ifdef ZCL_LIGHT_COLOR_CONTROL
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ZCL_CLUSTER_LIGHTING_COLOR_CONTROL,
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#endif
#ifdef ZCL_ZLL_COMMISSIONING
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ZCL_CLUSTER_TOUCHLINK_COMMISSIONING,
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#endif
#ifdef ZCL_WWAH
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ZCL_CLUSTER_WWAH,
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#endif
};
/**
* @brief Definition for Outgoing cluster / Client Cluster
*/
const u16 sampleLight_outClusterList[] =
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{
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#ifdef ZCL_OTA
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ZCL_CLUSTER_OTA,
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#endif
};
/**
* @brief Definition for Server cluster number and Client cluster number
*/
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#define SAMPLELIGHT_IN_CLUSTER_NUM (sizeof(sampleLight_inClusterList) / sizeof(sampleLight_inClusterList[0]))
#define SAMPLELIGHT_OUT_CLUSTER_NUM (sizeof(sampleLight_outClusterList) / sizeof(sampleLight_outClusterList[0]))
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/**
* @brief Definition for simple description for HA profile
*/
const af_simple_descriptor_t sampleLight_simpleDesc =
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{
HA_PROFILE_ID, /* Application profile identifier */
HA_DEV_COLOR_DIMMABLE_LIGHT,
SAMPLE_LIGHT_ENDPOINT, /* Endpoint */
1, /* Application device version */
0, /* Reserved */
SAMPLELIGHT_IN_CLUSTER_NUM, /* Application input cluster count */
SAMPLELIGHT_OUT_CLUSTER_NUM, /* Application output cluster count */
(u16 *)sampleLight_inClusterList, /* Application input cluster list */
(u16 *)sampleLight_outClusterList, /* Application output cluster list */
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};
/* Basic */
zcl_basicAttr_t g_zcl_basicAttrs =
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{
.zclVersion = 0x03,
.appVersion = 0x00,
.stackVersion = 0x00,
.hwVersion = 0x02,
.manuName = ZCL_BASIC_MFG_NAME,
.modelId = ZCL_BASIC_MODEL_ID,
.powerSource = POWER_SOURCE_MAINS_1_PHASE,
.swBuildId = ZCL_BASIC_SW_BUILD_ID,
.deviceEnable = TRUE,
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};
const zclAttrInfo_t basic_attrTbl[] =
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{
{ZCL_ATTRID_BASIC_ZCL_VER, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_basicAttrs.zclVersion},
{ZCL_ATTRID_BASIC_APP_VER, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_basicAttrs.appVersion},
{ZCL_ATTRID_BASIC_STACK_VER, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_basicAttrs.stackVersion},
{ZCL_ATTRID_BASIC_HW_VER, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_basicAttrs.hwVersion},
{ZCL_ATTRID_BASIC_MFR_NAME, ZCL_DATA_TYPE_CHAR_STR, ACCESS_CONTROL_READ, (u8 *)g_zcl_basicAttrs.manuName},
{ZCL_ATTRID_BASIC_MODEL_ID, ZCL_DATA_TYPE_CHAR_STR, ACCESS_CONTROL_READ, (u8 *)g_zcl_basicAttrs.modelId},
{ZCL_ATTRID_BASIC_POWER_SOURCE, ZCL_DATA_TYPE_ENUM8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_basicAttrs.powerSource},
{ZCL_ATTRID_BASIC_DEV_ENABLED, ZCL_DATA_TYPE_BOOLEAN, ACCESS_CONTROL_READ | ACCESS_CONTROL_WRITE, (u8 *)&g_zcl_basicAttrs.deviceEnable},
{ZCL_ATTRID_BASIC_SW_BUILD_ID, ZCL_DATA_TYPE_CHAR_STR, ACCESS_CONTROL_READ, (u8 *)&g_zcl_basicAttrs.swBuildId},
{ZCL_ATTRID_GLOBAL_CLUSTER_REVISION, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&zcl_attr_global_clusterRevision},
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};
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#define ZCL_BASIC_ATTR_NUM sizeof(basic_attrTbl) / sizeof(zclAttrInfo_t)
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/* Identify */
zcl_identifyAttr_t g_zcl_identifyAttrs =
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{
.identifyTime = 0x0000,
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};
const zclAttrInfo_t identify_attrTbl[] =
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{
{ZCL_ATTRID_IDENTIFY_TIME, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ | ACCESS_CONTROL_WRITE, (u8 *)&g_zcl_identifyAttrs.identifyTime},
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{ZCL_ATTRID_GLOBAL_CLUSTER_REVISION, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&zcl_attr_global_clusterRevision},
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};
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#define ZCL_IDENTIFY_ATTR_NUM sizeof(identify_attrTbl) / sizeof(zclAttrInfo_t)
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#ifdef ZCL_GROUP
/* Group */
zcl_groupAttr_t g_zcl_groupAttrs =
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{
.nameSupport = 0,
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};
const zclAttrInfo_t group_attrTbl[] =
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{
{ZCL_ATTRID_GROUP_NAME_SUPPORT, ZCL_DATA_TYPE_BITMAP8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_groupAttrs.nameSupport},
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{ZCL_ATTRID_GLOBAL_CLUSTER_REVISION, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&zcl_attr_global_clusterRevision},
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};
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#define ZCL_GROUP_ATTR_NUM sizeof(group_attrTbl) / sizeof(zclAttrInfo_t)
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#endif
#ifdef ZCL_SCENE
/* Scene */
zcl_sceneAttr_t g_zcl_sceneAttrs =
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{
.sceneCount = 0,
.currentScene = 0,
.currentGroup = 0x0000,
.sceneValid = FALSE,
.nameSupport = 0,
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};
const zclAttrInfo_t scene_attrTbl[] =
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{
{ZCL_ATTRID_SCENE_SCENE_COUNT, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_sceneAttrs.sceneCount},
{ZCL_ATTRID_SCENE_CURRENT_SCENE, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_sceneAttrs.currentScene},
{ZCL_ATTRID_SCENE_CURRENT_GROUP, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_sceneAttrs.currentGroup},
{ZCL_ATTRID_SCENE_SCENE_VALID, ZCL_DATA_TYPE_BOOLEAN, ACCESS_CONTROL_READ, (u8 *)&g_zcl_sceneAttrs.sceneValid},
{ZCL_ATTRID_SCENE_NAME_SUPPORT, ZCL_DATA_TYPE_BITMAP8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_sceneAttrs.nameSupport},
{ZCL_ATTRID_GLOBAL_CLUSTER_REVISION, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&zcl_attr_global_clusterRevision},
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};
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#define ZCL_SCENE_ATTR_NUM sizeof(scene_attrTbl) / sizeof(zclAttrInfo_t)
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#endif
#ifdef ZCL_ON_OFF
/* On/Off */
zcl_onOffAttr_t g_zcl_onOffAttrs =
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{
.onOff = 0x00,
.globalSceneControl = 1,
.onTime = 0x0000,
.offWaitTime = 0x0000,
.startUpOnOff = ZCL_START_UP_ONOFF_SET_ONOFF_TO_ON,
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};
const zclAttrInfo_t onOff_attrTbl[] =
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{
{ZCL_ATTRID_ONOFF, ZCL_DATA_TYPE_BOOLEAN, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_onOffAttrs.onOff},
{ZCL_ATTRID_GLOBAL_SCENE_CONTROL, ZCL_DATA_TYPE_BOOLEAN, ACCESS_CONTROL_READ, (u8 *)&g_zcl_onOffAttrs.globalSceneControl},
{ZCL_ATTRID_ON_TIME, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ | ACCESS_CONTROL_WRITE, (u8 *)&g_zcl_onOffAttrs.onTime},
{ZCL_ATTRID_OFF_WAIT_TIME, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ | ACCESS_CONTROL_WRITE, (u8 *)&g_zcl_onOffAttrs.offWaitTime},
{ZCL_ATTRID_START_UP_ONOFF, ZCL_DATA_TYPE_ENUM8, ACCESS_CONTROL_READ | ACCESS_CONTROL_WRITE, (u8 *)&g_zcl_onOffAttrs.startUpOnOff},
{ZCL_ATTRID_GLOBAL_CLUSTER_REVISION, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&zcl_attr_global_clusterRevision},
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};
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#define ZCL_ONOFF_ATTR_NUM sizeof(onOff_attrTbl) / sizeof(zclAttrInfo_t)
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#endif
#ifdef ZCL_LEVEL_CTRL
/* Level */
zcl_levelAttr_t g_zcl_levelAttrs =
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{
.curLevel = 0xFE,
.remainingTime = 0,
.startUpCurrentLevel = ZCL_START_UP_CURRENT_LEVEL_TO_PREVIOUS,
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};
const zclAttrInfo_t level_attrTbl[] =
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{
{ZCL_ATTRID_LEVEL_CURRENT_LEVEL, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_levelAttrs.curLevel},
{ZCL_ATTRID_LEVEL_REMAINING_TIME, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_levelAttrs.remainingTime},
{ZCL_ATTRID_LEVEL_START_UP_CURRENT_LEVEL, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_WRITE, (u8 *)&g_zcl_levelAttrs.startUpCurrentLevel},
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{ZCL_ATTRID_GLOBAL_CLUSTER_REVISION, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&zcl_attr_global_clusterRevision},
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};
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#define ZCL_LEVEL_ATTR_NUM sizeof(level_attrTbl) / sizeof(zclAttrInfo_t)
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#endif
/* Color Control */
zcl_lightColorCtrlAttr_t g_zcl_colorCtrlAttrs =
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{
.colorMode = ZCL_COLOR_MODE_COLOR_TEMPERATURE_MIREDS,
.options = 0,
.enhancedColorMode = ZCL_COLOR_MODE_COLOR_TEMPERATURE_MIREDS,
.numOfPrimaries = 0xFF, // 0xFF is used if the primaries are unknown
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.colorCapabilities = ZCL_COLOR_CAPABILITIES_BIT_HUE_SATURATION | ZCL_COLOR_CAPABILITIES_BIT_COLOR_LOOP | ZCL_COLOR_CAPABILITIES_BIT_ENHANCED_HUE | ZCL_COLOR_CAPABILITIES_BIT_COLOR_TEMPERATURE | ZCL_COLOR_CAPABILITIES_BIT_X_Y_ATTRIBUTES,
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.currentHue = 0x00,
.currentSaturation = 0x00,
.currentX = 0x616b,
.currentY = 0x607d,
.enhancedCurrentHue = 0x0000,
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.colorLoopActive = 0x00,
.colorLoopDirection = 0x00,
.colorLoopTime = 0x0019,
.colorLoopStartEnhancedHue = 0x2300,
.colorLoopStoredEnhancedHue = 0x0000,
.colorTemperatureMireds = COLOR_TEMPERATURE_DEFAULT,
.colorTempPhysicalMinMireds = COLOR_TEMPERATURE_PHYSICAL_MIN,
.colorTempPhysicalMaxMireds = COLOR_TEMPERATURE_PHYSICAL_MAX,
.startUpColorTemperatureMireds = ZCL_START_UP_COLOR_TEMPERATURE_MIREDS_TO_PREVIOUS,
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};
const zclAttrInfo_t lightColorCtrl_attrTbl[] =
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{
{ZCL_ATTRID_COLOR_MODE, ZCL_DATA_TYPE_ENUM8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.colorMode},
{ZCL_ATTRID_COLOR_OPTIONS, ZCL_DATA_TYPE_BITMAP8, ACCESS_CONTROL_READ | ACCESS_CONTROL_WRITE, (u8 *)&g_zcl_colorCtrlAttrs.options},
{ZCL_ATTRID_ENHANCED_COLOR_MODE, ZCL_DATA_TYPE_ENUM8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.enhancedColorMode},
{ZCL_ATTRID_COLOR_CAPABILITIES, ZCL_DATA_TYPE_BITMAP16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.colorCapabilities},
{ZCL_ATTRID_NUMBER_OF_PRIMARIES, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.numOfPrimaries},
{ZCL_ATTRID_CURRENT_X, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.currentX},
{ZCL_ATTRID_CURRENT_Y, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.currentY},
{ZCL_ATTRID_CURRENT_HUE, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.currentHue},
{ZCL_ATTRID_ENHANCED_CURRENT_HUE, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.enhancedCurrentHue},
{ZCL_ATTRID_CURRENT_SATURATION, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.currentSaturation},
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{ZCL_ATTRID_COLOR_LOOP_ACTIVE, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.colorLoopActive},
{ZCL_ATTRID_COLOR_LOOP_DIRECTION, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.colorLoopDirection},
{ZCL_ATTRID_COLOR_LOOP_TIME, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.colorLoopTime},
{ZCL_ATTRID_COLOR_LOOP_START_ENHANCED_HUE, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.colorLoopStartEnhancedHue},
{ZCL_ATTRID_COLOR_LOOP_STORED_ENHANCED_HUE, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.colorLoopStoredEnhancedHue},
{ZCL_ATTRID_COLOR_TEMPERATURE_MIREDS, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.colorTemperatureMireds},
{ZCL_ATTRID_COLOR_TEMP_PHYSICAL_MIN_MIREDS, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.colorTempPhysicalMinMireds},
{ZCL_ATTRID_COLOR_TEMP_PHYSICAL_MAX_MIREDS, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.colorTempPhysicalMaxMireds},
{ZCL_ATTRID_START_UP_COLOR_TEMPERATURE_MIREDS, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ | ACCESS_CONTROL_WRITE, (u8 *)&g_zcl_colorCtrlAttrs.startUpColorTemperatureMireds},
{ZCL_ATTRID_GLOBAL_CLUSTER_REVISION, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&zcl_attr_global_clusterRevision},
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};
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#define ZCL_COLOR_ATTR_NUM sizeof(lightColorCtrl_attrTbl) / sizeof(zclAttrInfo_t)
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/**
* @brief Definition for simple light ZCL specific cluster
*/
const zcl_specClusterInfo_t g_sampleLightClusterList[] =
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{
{ZCL_CLUSTER_GEN_BASIC, MANUFACTURER_CODE_NONE, ZCL_BASIC_ATTR_NUM, basic_attrTbl, zcl_basic_register, sampleLight_basicCb},
{ZCL_CLUSTER_GEN_IDENTIFY, MANUFACTURER_CODE_NONE, ZCL_IDENTIFY_ATTR_NUM, identify_attrTbl, zcl_identify_register, sampleLight_identifyCb},
{ZCL_CLUSTER_GEN_GROUPS, MANUFACTURER_CODE_NONE, ZCL_GROUP_ATTR_NUM, group_attrTbl, zcl_group_register, NULL},
{ZCL_CLUSTER_GEN_SCENES, MANUFACTURER_CODE_NONE, ZCL_SCENE_ATTR_NUM, scene_attrTbl, zcl_scene_register, sampleLight_sceneCb},
{ZCL_CLUSTER_GEN_ON_OFF, MANUFACTURER_CODE_NONE, ZCL_ONOFF_ATTR_NUM, onOff_attrTbl, zcl_onOff_register, sampleLight_onOffCb},
{ZCL_CLUSTER_GEN_LEVEL_CONTROL, MANUFACTURER_CODE_NONE, ZCL_LEVEL_ATTR_NUM, level_attrTbl, zcl_level_register, sampleLight_levelCb},
{ZCL_CLUSTER_LIGHTING_COLOR_CONTROL, MANUFACTURER_CODE_NONE, ZCL_COLOR_ATTR_NUM, lightColorCtrl_attrTbl, zcl_lightColorCtrl_register, sampleLight_colorCtrlCb},
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};
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u8 SAMPLELIGHT_CB_CLUSTER_NUM = (sizeof(g_sampleLightClusterList) / sizeof(g_sampleLightClusterList[0]));
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/**********************************************************************
* FUNCTIONS
*/
/*********************************************************************
* @fn zcl_onOffAttr_save
*
* @brief
*
* @param None
*
* @return
*/
nv_sts_t zcl_onOffAttr_save(void)
{
nv_sts_t st = NV_SUCC;
#if NV_ENABLE
zcl_nv_onOff_t zcl_nv_onOff;
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st = nv_flashReadNew(1, NV_MODULE_ZCL, NV_ITEM_ZCL_ON_OFF, sizeof(zcl_nv_onOff_t), (u8 *)&zcl_nv_onOff);
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bool onOffAttrsDiffer = st == NV_ITEM_NOT_FOUND ||
(st == NV_SUCC && (zcl_nv_onOff.startUp != g_zcl_onOffAttrs.startUpOnOff || zcl_nv_onOff.lastState != g_zcl_onOffAttrs.onOff));
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if (onOffAttrsDiffer)
{
zcl_nv_onOff.startUp = g_zcl_onOffAttrs.startUpOnOff;
zcl_nv_onOff.lastState = g_zcl_onOffAttrs.onOff;
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st = nv_flashWriteNew(1, NV_MODULE_ZCL, NV_ITEM_ZCL_ON_OFF, sizeof(zcl_nv_onOff_t), (u8 *)&zcl_nv_onOff);
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}
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#else
st = NV_ENABLE_PROTECT_ERROR;
#endif
return st;
}
/*********************************************************************
* @fn zcl_onOffAttr_restore
*
* @brief Restores the on/off behavior on startup according to the zigbee specs.
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*
* @param None
*
* @return
*/
nv_sts_t zcl_onOffAttr_restore(void)
{
nv_sts_t st = NV_SUCC;
#if NV_ENABLE
zcl_nv_onOff_t zcl_nv_onOff;
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st = nv_flashReadNew(1, NV_MODULE_ZCL, NV_ITEM_ZCL_ON_OFF, sizeof(zcl_nv_onOff_t), (u8 *)&zcl_nv_onOff);
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if (st != NV_SUCC)
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{
return st;
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}
g_zcl_onOffAttrs.startUpOnOff = zcl_nv_onOff.startUp;
g_zcl_onOffAttrs.onOff = zcl_nv_onOff.lastState;
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#else
st = NV_ENABLE_PROTECT_ERROR;
#endif
return st;
}
/*********************************************************************
* @fn zcl_levelAttr_save
*
* @brief
*
* @param None
*
* @return
*/
nv_sts_t zcl_levelAttr_save(void)
{
nv_sts_t st = NV_SUCC;
#if NV_ENABLE
zcl_nv_level_t zcl_nv_level;
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st = nv_flashReadNew(1, NV_MODULE_ZCL, NV_ITEM_ZCL_LEVEL, sizeof(zcl_nv_level_t), (u8 *)&zcl_nv_level);
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bool levelAttrsNeedsUpdate = st == NV_ITEM_NOT_FOUND || (st == NV_SUCC && (zcl_nv_level.startUp != g_zcl_levelAttrs.startUpCurrentLevel || zcl_nv_level.lastLevel != g_zcl_levelAttrs.curLevel));
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if (levelAttrsNeedsUpdate)
{
zcl_nv_level.startUp = g_zcl_levelAttrs.startUpCurrentLevel;
zcl_nv_level.lastLevel = g_zcl_levelAttrs.curLevel;
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st = nv_flashWriteNew(1, NV_MODULE_ZCL, NV_ITEM_ZCL_LEVEL, sizeof(zcl_nv_level_t), (u8 *)&zcl_nv_level);
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}
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#else
st = NV_ENABLE_PROTECT_ERROR;
#endif
return st;
}
/*********************************************************************
* @fn zcl_levelAttr_restore
*
* @brief
*
* @param None
*
* @return
*/
nv_sts_t zcl_levelAttr_restore(void)
{
nv_sts_t st = NV_SUCC;
#if NV_ENABLE
zcl_nv_level_t zcl_nv_level;
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st = nv_flashReadNew(1, NV_MODULE_ZCL, NV_ITEM_ZCL_LEVEL, sizeof(zcl_nv_level_t), (u8 *)&zcl_nv_level);
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if (st == NV_SUCC)
{
g_zcl_levelAttrs.startUpCurrentLevel = zcl_nv_level.startUp;
g_zcl_levelAttrs.curLevel = zcl_nv_level.lastLevel;
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}
#else
st = NV_ENABLE_PROTECT_ERROR;
#endif
return st;
}
/*********************************************************************
* @fn zcl_colorCtrlAttr_save
*
* @brief Saves the color attribute to nvram to later estore them
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*
* @param None
*
* @return the result of the flash write operation
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*/
nv_sts_t zcl_colorCtrlAttr_save(void)
{
nv_sts_t st = NV_SUCC;
#if NV_ENABLE
zcl_nv_colorCtrl_t nv;
st = nv_flashReadNew(1, NV_MODULE_ZCL, NV_ITEM_ZCL_COLOR_CTRL, sizeof(zcl_nv_colorCtrl_t), (u8 *)&nv);
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zcl_lightColorCtrlAttr_t c = g_zcl_colorCtrlAttrs;
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// Check if the item does not exist in nvram, or the values differ
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bool colorAttrsDiffer = st == NV_ITEM_NOT_FOUND || (st == NV_SUCC && (nv.startUpMireds != c.startUpColorTemperatureMireds || nv.lastMireds != c.colorTemperatureMireds));
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if (colorAttrsDiffer)
{
nv.startUpMireds = c.startUpColorTemperatureMireds;
nv.lastMireds = c.colorTemperatureMireds;
st = nv_flashWriteNew(1, NV_MODULE_ZCL, NV_ITEM_ZCL_COLOR_CTRL, sizeof(zcl_nv_colorCtrl_t), (u8 *)&nv);
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}
#endif
return st;
}
/*********************************************************************
* @fn zcl_colorCtrlAttr_restore
*
* @brief
*
* @param None
*
* @return
*/
nv_sts_t zcl_colorCtrlAttr_restore(void)
{
nv_sts_t st = NV_SUCC;
#if NV_ENABLE
zcl_nv_colorCtrl_t zcl_nv_colorCtrl;
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st = nv_flashReadNew(1, NV_MODULE_ZCL, NV_ITEM_ZCL_COLOR_CTRL, sizeof(zcl_nv_colorCtrl_t), (u8 *)&zcl_nv_colorCtrl);
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if (st == NV_SUCC)
{
g_zcl_colorCtrlAttrs.startUpColorTemperatureMireds = zcl_nv_colorCtrl.startUpMireds;
g_zcl_colorCtrlAttrs.colorTemperatureMireds = zcl_nv_colorCtrl.lastMireds;
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}
#else
st = NV_ENABLE_PROTECT_ERROR;
#endif
return st;
}
/*********************************************************************
* @fn zcl_sampleLightAttrsInit
*
* @brief
*
* @param None
*
* @return
*/
void zcl_sampleLightAttrsInit(void)
{
zcl_onOffAttr_restore();
zcl_levelAttr_restore();
zcl_colorCtrlAttr_restore();
}
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#endif /* __PROJECT_TL_DIMMABLE_LIGHT__ */