Fix enhanced hue colors

main
Martin Böh 2022-04-05 18:29:25 +02:00
parent fbe192ef8b
commit dd198ef4c1
3 changed files with 42 additions and 28 deletions

View File

@ -33,7 +33,7 @@
/**********************************************************************
* TIMER CONSTANTS
*/
#define ZCL_LEVEL_CHANGE_INTERVAL 20 // Step 50 times a second, every 20ms
#define ZCL_LEVEL_CHANGE_INTERVAL 20 // 50 steps a second, every 20ms
#define ZCL_COLOR_CHANGE_INTERVAL 20 // see above
#define ZCL_REMAINING_TIME_INTERVAL 100 // 1/10th of a second according to the zigbee spec

View File

@ -266,7 +266,7 @@ zcl_lightColorCtrlAttr_t g_zcl_colorCtrlAttrs =
.options = 0,
.enhancedColorMode = ZCL_COLOR_MODE_COLOR_TEMPERATURE_MIREDS,
.numOfPrimaries = 0xFF, // 0xFF is used if the primaries are unknown
.colorCapabilities = ZCL_COLOR_CAPABILITIES_BIT_COLOR_TEMPERATURE | ZCL_COLOR_CAPABILITIES_BIT_X_Y_ATTRIBUTES | ZCL_COLOR_CAPABILITIES_BIT_HUE_SATURATION,
.colorCapabilities = ZCL_COLOR_CAPABILITIES_BIT_HUE_SATURATION | ZCL_COLOR_CAPABILITIES_BIT_COLOR_LOOP | ZCL_COLOR_CAPABILITIES_BIT_ENHANCED_HUE | ZCL_COLOR_CAPABILITIES_BIT_COLOR_TEMPERATURE | ZCL_COLOR_CAPABILITIES_BIT_X_Y_ATTRIBUTES,
.currentHue = 0x00,
.currentSaturation = 0x00,
.currentX = 0x616b,

View File

@ -31,6 +31,7 @@
#include "sampleLight.h"
#include "sampleLightCtrl.h"
#include "app_ui.h"
#ifdef ZCL_LIGHT_COLOR_CONTROL
/**********************************************************************
@ -113,18 +114,18 @@ void sampleLight_colorInit(void)
{
zcl_lightColorCtrlAttr_t *pColor = zcl_colorAttrGet();
pColor->colorCapabilities = ZCL_COLOR_CAPABILITIES_BIT_HUE_SATURATION | ZCL_COLOR_CAPABILITIES_BIT_COLOR_TEMPERATURE | ZCL_COLOR_CAPABILITIES_BIT_X_Y_ATTRIBUTES;
colorInfo.currentHue256 = (u16)(pColor->currentHue) << 8;
colorInfo.currentSaturation256 = (u16)(pColor->currentSaturation) << 8;
colorInfo.currentColorTemp256 = (u32)(pColor->colorTemperatureMireds) << 8;
colorInfo.currentX256 = (u32)(pColor->currentX) << 8;
colorInfo.currentY256 = (u32)(pColor->currentY) << 8;
colorInfo.currentEnhancedHue256 = (u32)(pColor->enhancedCurrentHue) << 8;
colorInfo.hueRemainingTime = 0;
colorInfo.saturationRemainingTime = 0;
colorInfo.colorTempRemainingTime = 1; // Start-up with a 1 second transition
colorInfo.colorTempRemainingTime = 0;
colorInfo.xyRemainingTime = 0;
colorInfo.enhancedHueRemainingTime = 0;
// Startup is only defined for color temperature, so why would we load any colors here ...
pColor->colorMode = ZCL_COLOR_MODE_COLOR_TEMPERATURE_MIREDS;
@ -150,18 +151,29 @@ void sampleLight_updateColorMode(u8 colorMode)
{
zcl_lightColorCtrlAttr_t *pColor = zcl_colorAttrGet();
if (colorMode != pColor->colorMode)
if (colorMode == ZCL_COLOR_MODE_CURRENT_X_Y)
{
if (colorMode == ZCL_COLOR_MODE_CURRENT_X_Y)
{
}
else if (colorMode == ZCL_COLOR_MODE_CURRENT_HUE_SATURATION)
{
}
else if (colorMode == ZCL_COLOR_MODE_COLOR_TEMPERATURE_MIREDS)
{
}
led_off(LED_STATUS_R);
led_on(LED_STATUS_G);
led_off(LED_STATUS_B);
}
else if (colorMode == ZCL_COLOR_MODE_CURRENT_HUE_SATURATION)
{
if (pColor->enhancedColorMode == ZCL_ENHANCED_COLOR_MODE_CURRENT_HUE_SATURATION) {
led_on(LED_STATUS_G);
}
led_off(LED_STATUS_R);
led_off(LED_STATUS_G);
led_on(LED_STATUS_B);
}
else if (colorMode == ZCL_COLOR_MODE_COLOR_TEMPERATURE_MIREDS)
{
led_on(LED_STATUS_R);
led_off(LED_STATUS_G);
led_off(LED_STATUS_B);
}
}
/*********************************************************************
@ -207,8 +219,8 @@ static s32 sampleLight_colorTimerEvtCb(void *arg)
{
zcl_lightColorCtrlAttr_t *pColor = zcl_colorAttrGet();
if ((pColor->colorMode == ZCL_COLOR_MODE_CURRENT_HUE_SATURATION) ||
(pColor->colorMode == ZCL_ENHANCED_COLOR_MODE_CURRENT_HUE_SATURATION))
if ((pColor->enhancedColorMode == ZCL_COLOR_MODE_CURRENT_HUE_SATURATION) ||
(pColor->enhancedColorMode == ZCL_ENHANCED_COLOR_MODE_CURRENT_HUE_SATURATION))
{
if (colorInfo.saturationRemainingTime)
{
@ -228,7 +240,7 @@ static s32 sampleLight_colorTimerEvtCb(void *arg)
ZCL_COLOR_ATTR_ENHANCED_HUE_MIN, ZCL_COLOR_ATTR_ENHANCED_HUE_MAX, TRUE);
}
}
else if (pColor->colorMode == ZCL_COLOR_MODE_COLOR_TEMPERATURE_MIREDS)
else if (pColor->enhancedColorMode == ZCL_COLOR_MODE_COLOR_TEMPERATURE_MIREDS)
{
if (colorInfo.colorTempRemainingTime)
{
@ -236,7 +248,7 @@ static s32 sampleLight_colorTimerEvtCb(void *arg)
colorInfo.colorTempMinMireds, colorInfo.colorTempMaxMireds, FALSE);
}
}
else if (pColor->colorMode == ZCL_COLOR_MODE_CURRENT_X_Y)
else if (pColor->enhancedColorMode == ZCL_COLOR_MODE_CURRENT_X_Y)
{
if (colorInfo.xyRemainingTime)
{
@ -244,6 +256,7 @@ static s32 sampleLight_colorTimerEvtCb(void *arg)
&colorInfo.xyRemainingTime, ZCL_COLOR_ATTR_XY_MIN, ZCL_COLOR_ATTR_XY_MAX, FALSE);
}
}
if (colorInfo.saturationRemainingTime || colorInfo.hueRemainingTime || colorInfo.enhancedHueRemainingTime || colorInfo.colorTempRemainingTime || colorInfo.xyRemainingTime)
{
return 0;
@ -490,14 +503,16 @@ static void sampleLight_stepHueProcess(zcl_colorCtrlStepHueCmd_t *cmd)
*
* @return None
*/
static void sampleLight_moveToSaturationProcess(zcl_colorCtrlMoveToSaturationCmd_t *cmd)
static void sampleLight_moveToSaturationProcess(zcl_colorCtrlMoveToSaturationCmd_t *cmd, bool preserveMode)
{
zcl_lightColorCtrlAttr_t *pColor = zcl_colorAttrGet();
sampleLight_updateColorMode(ZCL_COLOR_MODE_CURRENT_HUE_SATURATION);
pColor->colorMode = ZCL_COLOR_MODE_CURRENT_HUE_SATURATION;
pColor->enhancedColorMode = ZCL_COLOR_MODE_CURRENT_HUE_SATURATION;
if (!preserveMode)
{
sampleLight_updateColorMode(ZCL_COLOR_MODE_CURRENT_HUE_SATURATION);
pColor->colorMode = ZCL_COLOR_MODE_CURRENT_HUE_SATURATION;
pColor->enhancedColorMode = ZCL_COLOR_MODE_CURRENT_HUE_SATURATION;
}
colorInfo.currentSaturation256 = (u16)(pColor->currentSaturation) << 8;
@ -631,7 +646,7 @@ static void sampleLight_moveToHueAndSaturationProcess(zcl_colorCtrlMoveToHueAndS
moveToSaturationCmd.transitionTime = cmd->transitionTime;
sampleLight_moveToHueProcess(&moveToHueCmd);
sampleLight_moveToSaturationProcess(&moveToSaturationCmd);
sampleLight_moveToSaturationProcess(&moveToSaturationCmd, false);
}
@ -742,7 +757,6 @@ static void sampleLight_enhancedMoveToHueProcess(zcl_colorCtrlEnhancedMoveToHueC
pColor->enhancedColorMode = ZCL_ENHANCED_COLOR_MODE_CURRENT_HUE_SATURATION;
colorInfo.currentEnhancedHue256 = (u32)(pColor->enhancedCurrentHue) << 8;
s32 hueDiff = (s32)cmd->enhancedHue - pColor->enhancedCurrentHue;
switch (cmd->direction)
@ -878,8 +892,8 @@ static void sampleLight_enhancedMoveToHueAndSaturationProcess(zcl_colorCtrlEnhan
moveToSaturationCmd.saturation = cmd->saturation;
moveToSaturationCmd.transitionTime = cmd->transitionTime;
sampleLight_moveToSaturationProcess(&moveToSaturationCmd, true);
sampleLight_enhancedMoveToHueProcess(&enhancedMoveToHueCmd);
sampleLight_moveToSaturationProcess(&moveToSaturationCmd);
}
/*********************************************************************
@ -1144,7 +1158,7 @@ status_t sampleLight_colorCtrlCb(zclIncomingAddrInfo_t *pAddrInfo, u8 cmdId, voi
sampleLight_stepHueProcess((zcl_colorCtrlStepHueCmd_t *)cmdPayload);
break;
case ZCL_CMD_LIGHT_COLOR_CONTROL_MOVE_TO_SATURATION:
sampleLight_moveToSaturationProcess((zcl_colorCtrlMoveToSaturationCmd_t *)cmdPayload);
sampleLight_moveToSaturationProcess((zcl_colorCtrlMoveToSaturationCmd_t *)cmdPayload, false);
break;
case ZCL_CMD_LIGHT_COLOR_CONTROL_MOVE_SATURATION:
sampleLight_moveSaturationProcess((zcl_colorCtrlMoveSaturationCmd_t *)cmdPayload);