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No commits in common. "01f421add39e173329e7d18b4fe8532a3cf2b7bf" and "2a6a6e8697cd631b426fa4e10adf0212ad99654c" have entirely different histories.
01f421add3
...
2a6a6e8697
18
app_ui.c
18
app_ui.c
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@ -31,7 +31,6 @@
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#include "zcl_include.h"
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#include "sampleLight.h"
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#include "app_ui.h"
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#include "sampleLightCtrl.h"
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/**********************************************************************
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* LOCAL CONSTANTS
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@ -118,20 +117,9 @@ void buttonShortPressed(u8 btNum)
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else if (btNum == VK_SW2)
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{
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/* toggle local permit Joining */
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//static u8 duration = 0;
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//duration = duration ? 0 : 0xff;
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//zb_nlmePermitJoiningRequest(duration);
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// todo remove test for color order
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sampleLight_onoff(ZCL_ONOFF_STATUS_OFF);
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hwLight_colorUpdate_RGB(255,0,0);
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WaitMs(250);
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hwLight_colorUpdate_RGB(0,255,0);
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WaitMs(250);
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hwLight_colorUpdate_RGB(0,0,255);
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WaitMs(250);
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sampleLight_onoff(ZCL_ONOFF_STATUS_ON);
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static u8 duration = 0;
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duration = duration ? 0 : 0xff;
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zb_nlmePermitJoiningRequest(duration);
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}
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}
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@ -30,6 +30,7 @@
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#include "zcl_include.h"
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#include "sampleLight.h"
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#include "sampleLightCtrl.h"
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#include <math.h>
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/**********************************************************************
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* LOCAL CONSTANTS
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@ -344,72 +345,34 @@ static float ENFORCE_BOUNDS_FLOAT(float lowerBound, float num, float upperBound)
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: num;
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}
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/*
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A horrible power function for floats
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*/
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static float fpow(float x, float y) {
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float result = 1;
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for(int i = 0; i < y; ++i)
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{
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result *= x;
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}
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return result;
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}
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float LINEAR_TO_SRGB_GAMMA_CORRECTION(const float part)
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{
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return part <= 0.0031308f ? 12.92f * part : 1.055f * fpow(part, 1.0f / 2.4f) - 0.055f;
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return part <= 0.0031308 ? 12.92 * part : 1.055 * pow(part, 1.0 / 2.4) - 0.055;
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}
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#define MAX(x,y) ((x) > (y) ? (x) : (y))
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#define MIN(x,y) ((x) < (y) ? (x) : (y))
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#define roundu8(a) (u8) (a+0.5)
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void hwLight_colorUpdate_XY2RGB(u16 xI, u16 yI, u8 level)
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{
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float x = xI / (float)ZCL_COLOR_ATTR_XY_MAX;
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float y = yI / (float)ZCL_COLOR_ATTR_XY_MAX;
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float x = xI / 65536.f;
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float y = yI / 65536.f;
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// This does not locate the closest point in the gamma spectrum of the lamps. possible #todo
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const float z = 1 - x - y;
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const float Y = level / (float)ZCL_LEVEL_ATTR_MAX_LEVEL; // This is luminance, but used as brightness
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const float Y = level / ZCL_LEVEL_ATTR_MAX_LEVEL; // This is luminance, but used as brightness
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const float X = ((Y) / y) * x;
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const float Z = ((Y) / y) * z;
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// D65 BT.709 conversion https://en.wikipedia.org/wiki/SRGB
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float r = X * 1.656492f - Y * 0.354851f - Z * 0.255038f;
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float g = -X * 0.707196f + Y * 1.655397f + Z * 0.036152f;
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float b = X * 0.051713f - Y * 0.121364f + Z * 1.011530f;
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// Normalize to maximum component being 1.0
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float maxComponent = MAX(MAX(r, g), b);
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if (maxComponent > 1.0) {
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r /= maxComponent;
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g /= maxComponent;
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b /= maxComponent;
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}
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// Apply LINEAR => SRGB Gamma correction
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r = LINEAR_TO_SRGB_GAMMA_CORRECTION(r);
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g = LINEAR_TO_SRGB_GAMMA_CORRECTION(g);
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b = LINEAR_TO_SRGB_GAMMA_CORRECTION(b);
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// Normalize again to avoid out of range
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maxComponent = MAX(MAX(r, g), b);
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if (maxComponent > 1.0) {
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r /= maxComponent;
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g /= maxComponent;
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b /= maxComponent;
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}
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float r = X * 1.656492 - Y * 0.354851 - Z * 0.255038;
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float g = -X * 0.707196 + Y * 1.655397 + Z * 0.036152;
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float b = X * 0.051713 - Y * 0.121364 + Z * 1.011530;
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// Enforce the lower and upper bounds
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r = ENFORCE_BOUNDS_FLOAT(0.0f, r * 255, 255.0f);
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g = ENFORCE_BOUNDS_FLOAT(0.0f, g * 255, 255.0f);
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b = ENFORCE_BOUNDS_FLOAT(0.0f, b * 255, 255.0f);
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r = ENFORCE_BOUNDS_FLOAT(0.0, r * 255, 255.0);
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g = ENFORCE_BOUNDS_FLOAT(0.0, g * 255, 255.0);
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b = ENFORCE_BOUNDS_FLOAT(0.0, b * 255, 255.0);
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hwLight_colorUpdate_RGB(roundu8(r), roundu8(g), roundu8(b));
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hwLight_colorUpdate_RGB((u8)r, (u8)g, (u8)b);
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}
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/*********************************************************************
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@ -115,7 +115,7 @@ void sampleLight_colorInit(void)
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colorInfo.hueRemainingTime = 0;
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colorInfo.saturationRemainingTime = 0;
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colorInfo.colorTempRemainingTime = 1; // Start-up with a 1 second transition
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colorInfo.colorTempRemainingTime = 0;
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colorInfo.xyRemainingTime = 0;
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// Startup is only defined for color temperature, so why would we load any colors here ...
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@ -368,12 +368,16 @@ static void sampleLight_moveToHueProcess(zcl_colorCtrlMoveToHueCmd_t *cmd)
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light_applyUpdate(&pColor->currentHue, &colorInfo.currentHue256, &colorInfo.stepHue256, &colorInfo.hueRemainingTime,
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ZCL_COLOR_ATTR_HUE_MIN, ZCL_COLOR_ATTR_HUE_MAX, TRUE);
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sampleLight_colorTimerStop();
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if (colorInfo.hueRemainingTime)
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{
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sampleLight_colorTimerStop();
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colorTimerEvt = TL_ZB_TIMER_SCHEDULE(sampleLight_colorTimerEvtCb, NULL, ZCL_COLOR_CHANGE_INTERVAL);
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}
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else
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{
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sampleLight_colorTimerStop();
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}
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}
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/*********************************************************************
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@ -417,11 +421,15 @@ static void sampleLight_moveHueProcess(zcl_colorCtrlMoveHueCmd_t *cmd)
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light_applyUpdate(&pColor->currentHue, &colorInfo.currentHue256, &colorInfo.stepHue256, &colorInfo.hueRemainingTime,
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ZCL_COLOR_ATTR_HUE_MIN, ZCL_COLOR_ATTR_HUE_MAX, TRUE);
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sampleLight_colorTimerStop();
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if (colorInfo.hueRemainingTime)
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{
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sampleLight_colorTimerStop();
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colorTimerEvt = TL_ZB_TIMER_SCHEDULE(sampleLight_colorTimerEvtCb, NULL, ZCL_COLOR_CHANGE_INTERVAL);
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}
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else
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{
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sampleLight_colorTimerStop();
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}
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}
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/*********************************************************************
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@ -462,11 +470,15 @@ static void sampleLight_stepHueProcess(zcl_colorCtrlStepHueCmd_t *cmd)
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light_applyUpdate(&pColor->currentHue, &colorInfo.currentHue256, &colorInfo.stepHue256, &colorInfo.hueRemainingTime,
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ZCL_COLOR_ATTR_HUE_MIN, ZCL_COLOR_ATTR_HUE_MAX, TRUE);
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sampleLight_colorTimerStop();
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if (colorInfo.hueRemainingTime)
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{
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sampleLight_colorTimerStop();
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colorTimerEvt = TL_ZB_TIMER_SCHEDULE(sampleLight_colorTimerEvtCb, NULL, ZCL_COLOR_CHANGE_INTERVAL);
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}
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else
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{
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sampleLight_colorTimerStop();
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}
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}
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/*********************************************************************
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@ -497,11 +509,15 @@ static void sampleLight_moveToSaturationProcess(zcl_colorCtrlMoveToSaturationCmd
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light_applyUpdate(&pColor->currentSaturation, &colorInfo.currentSaturation256, &colorInfo.stepSaturation256, &colorInfo.saturationRemainingTime,
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ZCL_COLOR_ATTR_SATURATION_MIN, ZCL_COLOR_ATTR_SATURATION_MAX, FALSE);
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sampleLight_colorTimerStop();
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if (colorInfo.saturationRemainingTime)
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{
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sampleLight_colorTimerStop();
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colorTimerEvt = TL_ZB_TIMER_SCHEDULE(sampleLight_colorTimerEvtCb, NULL, ZCL_COLOR_CHANGE_INTERVAL);
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}
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else
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{
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sampleLight_colorTimerStop();
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}
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}
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/*********************************************************************
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@ -545,11 +561,15 @@ static void sampleLight_moveSaturationProcess(zcl_colorCtrlMoveSaturationCmd_t *
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light_applyUpdate(&pColor->currentSaturation, &colorInfo.currentSaturation256, &colorInfo.stepSaturation256, &colorInfo.saturationRemainingTime,
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ZCL_COLOR_ATTR_SATURATION_MIN, ZCL_COLOR_ATTR_SATURATION_MAX, FALSE);
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sampleLight_colorTimerStop();
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if (colorInfo.saturationRemainingTime)
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{
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sampleLight_colorTimerStop();
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colorTimerEvt = TL_ZB_TIMER_SCHEDULE(sampleLight_colorTimerEvtCb, NULL, ZCL_COLOR_CHANGE_INTERVAL);
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}
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else
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{
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sampleLight_colorTimerStop();
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}
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}
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/*********************************************************************
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@ -590,11 +610,15 @@ static void sampleLight_stepSaturationProcess(zcl_colorCtrlStepSaturationCmd_t *
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light_applyUpdate(&pColor->currentSaturation, &colorInfo.currentSaturation256, &colorInfo.stepSaturation256, &colorInfo.saturationRemainingTime,
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ZCL_COLOR_ATTR_SATURATION_MIN, ZCL_COLOR_ATTR_SATURATION_MAX, FALSE);
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sampleLight_colorTimerStop();
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if (colorInfo.saturationRemainingTime)
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{
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sampleLight_colorTimerStop();
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colorTimerEvt = TL_ZB_TIMER_SCHEDULE(sampleLight_colorTimerEvtCb, NULL, ZCL_COLOR_CHANGE_INTERVAL);
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}
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else
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{
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sampleLight_colorTimerStop();
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}
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}
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/*********************************************************************
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@ -649,12 +673,34 @@ static void sampleLight_moveToColorProcess(zcl_colorCtrlMoveToColorCmd_t *cmd)
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colorInfo.currentX256 = (u16)(pColor->currentX) << 8;
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colorInfo.currentY256 = (u16)(pColor->currentY) << 8;
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s16 xDiff = (s16)cmd->colorX - pColor->currentX;
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s16 yDiff = (s16)cmd->colorY - pColor->currentY;
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// It is recommended to take the shortest path here
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if (xDiff > (ZCL_COLOR_ATTR_XY_MAX / 2))
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{
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xDiff -= (ZCL_COLOR_ATTR_XY_MAX + 1);
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}
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else if (xDiff < -ZCL_COLOR_ATTR_XY_MAX / 2)
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{
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xDiff += (ZCL_COLOR_ATTR_XY_MAX + 1);
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}
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if (yDiff > (ZCL_COLOR_ATTR_XY_MAX / 2))
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{
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yDiff -= (ZCL_COLOR_ATTR_XY_MAX + 1);
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}
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else if (yDiff < -ZCL_COLOR_ATTR_XY_MAX / 2)
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{
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yDiff += (ZCL_COLOR_ATTR_XY_MAX + 1);
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}
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colorInfo.xyRemainingTime = (cmd->transitionTime == 0) ? 1 : cmd->transitionTime;
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colorInfo.stepX256 = ((s32)(cmd->colorX - pColor->currentX)) << 8;
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colorInfo.stepX256 = ((s32)xDiff) << 8;
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colorInfo.stepX256 /= (s32)colorInfo.xyRemainingTime;
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colorInfo.stepY256 = ((s32)(cmd->colorY - pColor->currentY)) << 8;
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colorInfo.stepY256 = ((s32)yDiff) << 8;
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colorInfo.stepY256 /= (s32)colorInfo.xyRemainingTime;
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light_applyUpdate_16(&pColor->currentX, &colorInfo.currentX256, &colorInfo.stepX256, &colorInfo.xyRemainingTime,
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@ -663,11 +709,16 @@ static void sampleLight_moveToColorProcess(zcl_colorCtrlMoveToColorCmd_t *cmd)
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light_applyUpdate_16(&pColor->currentY, &colorInfo.currentY256, &colorInfo.stepY256, &colorInfo.xyRemainingTime,
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ZCL_COLOR_ATTR_XY_MIN, ZCL_COLOR_ATTR_XY_MAX, FALSE);
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sampleLight_colorTimerStop();
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if (colorInfo.xyRemainingTime)
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{
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sampleLight_colorTimerStop();
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colorTimerEvt = TL_ZB_TIMER_SCHEDULE(sampleLight_colorTimerEvtCb, NULL, ZCL_COLOR_CHANGE_INTERVAL);
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}
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else
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{
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sampleLight_colorTimerStop();
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}
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}
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/*********************************************************************
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@ -913,11 +964,15 @@ static void sampleLight_moveToColorTemperatureProcess(zcl_colorCtrlMoveToColorTe
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light_applyUpdate_16(&pColor->colorTemperatureMireds, &colorInfo.currentColorTemp256, &colorInfo.stepColorTemp256, &colorInfo.colorTempRemainingTime,
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colorInfo.colorTempMinMireds, colorInfo.colorTempMaxMireds, FALSE);
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sampleLight_colorTimerStop();
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if (colorInfo.colorTempRemainingTime)
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{
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sampleLight_colorTimerStop();
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colorTimerEvt = TL_ZB_TIMER_SCHEDULE(sampleLight_colorTimerEvtCb, NULL, ZCL_COLOR_CHANGE_INTERVAL);
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}
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else
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{
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sampleLight_colorTimerStop();
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}
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}
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/*********************************************************************
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@ -981,11 +1036,15 @@ static void sampleLight_moveColorTemperatureProcess(zcl_colorCtrlMoveColorTemper
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light_applyUpdate_16(&pColor->colorTemperatureMireds, &colorInfo.currentColorTemp256, &colorInfo.stepColorTemp256, &colorInfo.colorTempRemainingTime,
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colorInfo.colorTempMinMireds, colorInfo.colorTempMaxMireds, FALSE);
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sampleLight_colorTimerStop();
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if (colorInfo.colorTempRemainingTime)
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{
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sampleLight_colorTimerStop();
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colorTimerEvt = TL_ZB_TIMER_SCHEDULE(sampleLight_colorTimerEvtCb, NULL, ZCL_COLOR_CHANGE_INTERVAL);
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}
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else
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{
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sampleLight_colorTimerStop();
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}
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}
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/*********************************************************************
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@ -1045,12 +1104,16 @@ static void sampleLight_stepColorTemperatureProcess(zcl_colorCtrlStepColorTemper
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light_applyUpdate_16(&pColor->colorTemperatureMireds, &colorInfo.currentColorTemp256, &colorInfo.stepColorTemp256, &colorInfo.colorTempRemainingTime,
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colorInfo.colorTempMinMireds, colorInfo.colorTempMaxMireds, FALSE);
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sampleLight_colorTimerStop();
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if (colorInfo.colorTempRemainingTime)
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{
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sampleLight_colorTimerStop();
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colorTimerEvt = TL_ZB_TIMER_SCHEDULE(sampleLight_colorTimerEvtCb, NULL, ZCL_COLOR_CHANGE_INTERVAL);
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}
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else
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{
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sampleLight_colorTimerStop();
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}
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}
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/*********************************************************************
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Reference in New Issue