Introduce zigbee dimming curve, remove some useless stuff
parent
c7039655c6
commit
f01256f553
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@ -0,0 +1,34 @@
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#ifndef _HELPERS_H_
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#define _HELPERS_H
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/*
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iLog, pow and root functions, taken from
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http://rosettacode.org/wiki/Nth_root#C
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*/
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float _fpow(float x, int e) {
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int i;
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float r = 1;
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for (i = 0; i < e; i++) {
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r *= x;
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}
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return r;
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}
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float _fsqrt(float x, int n) {
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float d, r = 1;
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if (!x) {
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return 0;
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}
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if (n < 1 || (x < 0 && !(n&1))) {
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return 0.0 / 0.0; /* NaN */
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}
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do {
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d = (x / _fpow(r, n - 1) - r) / n;
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r += d;
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}
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while (d >= 0.000010f * 10 || d <= -0.000010f * 10);
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return r;
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}
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#define round(a) (s16) (a+0.5)
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#endif
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@ -30,6 +30,7 @@
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#include "zcl_include.h"
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#include "sampleLight.h"
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#include "sampleLightCtrl.h"
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#include "helpers.h"
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/**********************************************************************
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* LOCAL CONSTANTS
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@ -50,11 +51,9 @@
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* FUNCTIONS
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*/
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extern void sampleLight_updateOnOff(void);
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extern void sampleLight_updateLevel(void);
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extern void sampleLight_updateColor(void);
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extern void sampleLight_onOffInit(void);
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extern void sampleLight_levelInit(void);
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extern void sampleLight_colorInit(void);
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/*********************************************************************
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@ -146,27 +145,6 @@ void hwLight_onOffUpdate(u8 onOff)
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}
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}
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/*********************************************************************
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* @fn hwLight_levelUpdate
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*
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* @brief
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*
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* @param level - level attribute value
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*
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* @return None
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*/
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void hwLight_levelUpdate(u8 level)
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{
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/* Use this if no rgb support
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#if !defined COLOR_RGB_SUPPORT || (COLOR_RGB_SUPPORT == 0)
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level = (level < 0x10) ? 0x10 : level;
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u16 gammaCorrectLevel = ((u16)level * level) / ZCL_LEVEL_ATTR_MAX_LEVEL;
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pwmSetDuty(COOL_LIGHT_PWM_CHANNEL, gammaCorrectLevel * PWM_FULL_DUTYCYCLE);
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#endif*/
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}
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/*********************************************************************
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* @fn temperatureToCW
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*
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@ -187,6 +165,25 @@ void temperatureToCW(u16 temperatureMireds, u8 level, u8 *C, u8 *W)
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*C = level - (*W);
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}
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/**
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* @brief This function returns the light level percentage according to the zigbee dimming curve
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* Original formula in zigbee spec: powf(10, ((level-1)/(253.f/3.f)) - 1) / 100.f;
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* @param level the level value
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* @return float the percentage of light output between 0.f and 1.f
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*/
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float getZBLightLevelPercentage(u8 level) {
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bool negativeRoot = ((3*level) - 256) < 0;
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float fLevelOpt;
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if (negativeRoot) {
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fLevelOpt = (_fpow(1/_fsqrt(10, 253), abs((3*level) - 256)));
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} else {
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fLevelOpt = (_fpow(_fsqrt(10, 253), (3*level) - 256));
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}
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return fLevelOpt / 99.998390f;
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}
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/*********************************************************************
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* @fn hwLight_colorUpdate_colorTemperature
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*
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@ -202,7 +199,7 @@ void hwLight_colorUpdate_colorTemperature(u16 colorTemperatureMireds, u8 level)
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u8 C = 0;
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u8 W = 0;
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level = (level < 0x10) ? 0x10 : level;
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level = getZBLightLevelPercentage(level) * ZCL_LEVEL_ATTR_MAX_LEVEL;
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temperatureToCW(colorTemperatureMireds, level, &C, &W);
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@ -238,7 +235,7 @@ void hsvToRGB(u16 hue, u8 saturation, u8 level, u8 *R, u8 *G, u8 *B, bool enhanc
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u16 rHue = (u32)hue * 360 / (enhanced ? ZCL_COLOR_ATTR_ENHANCED_HUE_MAX : ZCL_COLOR_ATTR_HUE_MAX);
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u8 rS = saturation;
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u8 rV = level;
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u8 rV = getZBLightLevelPercentage(level) * 255;
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if (saturation == 0)
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{
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@ -347,35 +344,6 @@ void hwLight_colorUpdate_RGB(u8 R, u8 G, u8 B)
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pwmSetDuty(WARM_LIGHT_PWM_CHANNEL, 0);
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}
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/*
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iLog, pow and root functions, taken from
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http://rosettacode.org/wiki/Nth_root#C
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*/
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float _fpow(float x, int e) {
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int i;
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float r = 1;
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for (i = 0; i < e; i++) {
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r *= x;
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}
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return r;
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}
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float _fsqrt(float x, int n) {
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float d, r = 1;
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if (!x) {
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return 0;
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}
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if (n < 1 || (x < 0 && !(n&1))) {
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return 0.0 / 0.0; /* NaN */
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}
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do {
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d = (x / _fpow(r, n - 1) - r) / n;
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r += d;
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}
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while (d >= 0.000010f * 10 || d <= -0.000010f * 10);
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return r;
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}
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float LINEAR_TO_SRGB_GAMMA_CORRECTION(float v)
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{
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// Optimization for embedded devices without math libraries: a ^ (m / n) == nth_root(a) ^ m
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@ -383,10 +351,6 @@ float LINEAR_TO_SRGB_GAMMA_CORRECTION(float v)
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return v <= 0.0031308f ? 12.92f * v : 1.055f * _fpow(_fsqrt(v, 11), 5) - 0.055f;
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}
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#define MAX(x,y) ((x) > (y) ? (x) : (y))
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#define MIN(x,y) ((x) < (y) ? (x) : (y))
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#define round(a) (s16) (a+0.5)
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void hwLight_colorUpdate_XY2RGB(u16 xI, u16 yI, u8 level)
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{
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float x = xI / 65536.0f;
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@ -395,21 +359,21 @@ void hwLight_colorUpdate_XY2RGB(u16 xI, u16 yI, u8 level)
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// This does not locate the closest point in the gamma spectrum of the lamps. possible #todo
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const float z = 1.f - x - y;
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float Y = yI == 0 ? 0.0f : (level / (float)ZCL_LEVEL_ATTR_MAX_LEVEL); // This is luminance, but used as brightness
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float Y = yI == 0 ? 0.0f : getZBLightLevelPercentage(level); // This is luminance, but used as brightness
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float X = yI == 0 ? 0.0f : (x * Y) / y;
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float Z = yI == 0 ? 0.0f : (z * Y) / y;
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// SRGB http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html
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float r = MAX(X * 3.2404542f + Y * -1.5371385f + Z * -0.4985314f,0);
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float g = MAX(X * -0.9692660f + Y * 1.8760108f + Z * 0.0415560f,0);
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float b = MAX(X * 0.0556434f + Y * -0.2040259f + Z * 1.0572252f,0);
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float r = max2(X * 3.2404542f + Y * -1.5371385f + Z * -0.4985314f,0);
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float g = max2(X * -0.9692660f + Y * 1.8760108f + Z * 0.0415560f,0);
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float b = max2(X * 0.0556434f + Y * -0.2040259f + Z * 1.0572252f,0);
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// Apply LINEAR => SRGB Gamma correction
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r = LINEAR_TO_SRGB_GAMMA_CORRECTION(r);
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g = LINEAR_TO_SRGB_GAMMA_CORRECTION(g);
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b = LINEAR_TO_SRGB_GAMMA_CORRECTION(b);
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float maxComponent = MAX(MAX(r, g), b);
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float maxComponent = max3(r, g, b);
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if (maxComponent > 1.0f) {
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r /= maxComponent;
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g /= maxComponent;
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@ -430,13 +394,7 @@ void hwLight_colorUpdate_XY2RGB(u16 xI, u16 yI, u8 level)
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*/
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void light_adjust(void)
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{
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#ifdef ZCL_LIGHT_COLOR_CONTROL
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sampleLight_colorInit();
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#else
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#ifdef ZCL_LEVEL_CTRL
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sampleLight_levelInit();
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#endif
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#endif
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sampleLight_onOffInit();
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}
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@ -451,17 +409,8 @@ void light_adjust(void)
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*/
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void light_fresh(void)
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{
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#ifdef ZCL_LIGHT_COLOR_CONTROL
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sampleLight_updateColor();
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#else
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#ifdef ZCL_LEVEL_CTRL
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sampleLight_updateLevel();
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#else
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pwmSetDuty(COOL_LIGHT_PWM_CHANNEL, ZCL_LEVEL_ATTR_MAX_LEVEL * PWM_FULL_DUTYCYCLE);
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#endif
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#endif
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sampleLight_updateOnOff();
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gLightCtx.lightAttrsChanged = TRUE;
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}
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@ -33,7 +33,6 @@
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*/
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void hwLight_init(void);
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void hwLight_onOffUpdate(u8 onOff);
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void hwLight_levelUpdate(u8 level);
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void hwLight_colorUpdate_colorTemperature(u16 colorTemperatureMireds, u8 level);
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void hwLight_colorUpdate_HSV2RGB(u16 hue, u8 saturation, u8 level, bool enhanced);
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void hwLight_colorUpdate_RGB(u8 R, u8 G, u8 B);
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@ -684,8 +684,10 @@ static void sampleLight_moveToColorProcess(zcl_colorCtrlMoveToColorCmd_t *cmd)
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colorInfo.currentX256 = (u32)(pColor->currentX) << 8;
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colorInfo.currentY256 = (u32)(pColor->currentY) << 8;
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u16 remTime = (cmd->transitionTime == 0) ? 1 : INTERP_STEPS_FROM_ONE_TENTH(cmd->transitionTime, ZCL_COLOR_CHANGE_INTERVAL);
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colorInfo.xyRemainingTime = remTime;
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u16 remTime = INTERP_STEPS_FROM_ONE_TENTH(cmd->transitionTime, ZCL_COLOR_CHANGE_INTERVAL);
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// Instantaneous update or follow the time-steps calculated above.
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colorInfo.xyRemainingTime = remTime == 0 ? 1 : remTime;
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colorInfo.stepX256 = ((s32)(cmd->colorX - pColor->currentX)) << 8;
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colorInfo.stepX256 /= (s32)remTime;
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@ -54,47 +54,6 @@ static zcl_levelInfo_t levelInfo = {
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static ev_timer_event_t *levelTimerEvt = NULL;
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/**********************************************************************
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* FUNCTIONS
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*/
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/*********************************************************************
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* @fn sampleLight_levelInit
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*
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* @brief
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*
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* @param None
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*
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* @return None
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*/
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void sampleLight_levelInit(void)
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{
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zcl_levelAttr_t *pLevel = zcl_levelAttrGet();
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pLevel->remainingTime = 0;
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levelInfo.currentLevel256 = (u16)(pLevel->curLevel) << 8;
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light_applyUpdate(&pLevel->curLevel, &levelInfo.currentLevel256, &levelInfo.stepLevel256, &pLevel->remainingTime,
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ZCL_LEVEL_ATTR_MIN_LEVEL, ZCL_LEVEL_ATTR_MAX_LEVEL, FALSE);
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}
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/*********************************************************************
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* @fn sampleLight_updateLevel
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*
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* @brief
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*
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* @param None
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*
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* @return None
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*/
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void sampleLight_updateLevel(void)
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{
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zcl_levelAttr_t *pLevel = zcl_levelAttrGet();
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hwLight_levelUpdate(pLevel->curLevel);
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}
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/*********************************************************************
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* @fn sampleLight_levelTimerEvtCb
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*
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