Fix time stepping in interpolation, change broke time accuracy
Add back enhanced hue, causes read errors otherwisemain
parent
6c3e794bec
commit
358dc29ff7
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@ -35,6 +35,11 @@
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*/
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*/
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#define ZCL_LEVEL_CHANGE_INTERVAL 20 // Step 50 times a second, every 20ms
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#define ZCL_LEVEL_CHANGE_INTERVAL 20 // Step 50 times a second, every 20ms
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#define ZCL_COLOR_CHANGE_INTERVAL 20 // see above
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#define ZCL_COLOR_CHANGE_INTERVAL 20 // see above
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#define ZCL_REMAINING_TIME_INTERVAL 100 // 1/10th of a second according to the zigbee spec
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// Map the required time to our internal steps
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#define INTERP_STEPS_FROM_REM_TIME(remTime, base) ((remTime * ZCL_REMAINING_TIME_INTERVAL)/base)
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/**********************************************************************
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/**********************************************************************
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* TYPEDEFS
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* TYPEDEFS
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@ -271,6 +271,7 @@ zcl_lightColorCtrlAttr_t g_zcl_colorCtrlAttrs =
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.currentSaturation = 0x00,
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.currentSaturation = 0x00,
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.currentX = 0x616b,
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.currentX = 0x616b,
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.currentY = 0x607d,
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.currentY = 0x607d,
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.enhancedCurrentHue = 0x0000,
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.colorLoopActive = 0x00,
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.colorLoopActive = 0x00,
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.colorLoopDirection = 0x00,
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.colorLoopDirection = 0x00,
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.colorLoopTime = 0x0019,
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.colorLoopTime = 0x0019,
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@ -292,6 +293,7 @@ const zclAttrInfo_t lightColorCtrl_attrTbl[] =
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{ZCL_ATTRID_CURRENT_X, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.currentX},
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{ZCL_ATTRID_CURRENT_X, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.currentX},
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{ZCL_ATTRID_CURRENT_Y, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.currentY},
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{ZCL_ATTRID_CURRENT_Y, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.currentY},
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{ZCL_ATTRID_CURRENT_HUE, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.currentHue},
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{ZCL_ATTRID_CURRENT_HUE, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.currentHue},
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{ZCL_ATTRID_ENHANCED_CURRENT_HUE, ZCL_DATA_TYPE_UINT16, ACCESS_CONTROL_READ, (u8 *)&g_zcl_colorCtrlAttrs.enhancedCurrentHue},
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{ZCL_ATTRID_CURRENT_SATURATION, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.currentSaturation},
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{ZCL_ATTRID_CURRENT_SATURATION, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.currentSaturation},
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{ZCL_ATTRID_COLOR_LOOP_ACTIVE, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.colorLoopActive},
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{ZCL_ATTRID_COLOR_LOOP_ACTIVE, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.colorLoopActive},
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{ZCL_ATTRID_COLOR_LOOP_DIRECTION, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.colorLoopDirection},
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{ZCL_ATTRID_COLOR_LOOP_DIRECTION, ZCL_DATA_TYPE_UINT8, ACCESS_CONTROL_READ | ACCESS_CONTROL_REPORTABLE, (u8 *)&g_zcl_colorCtrlAttrs.colorLoopDirection},
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@ -385,7 +387,7 @@ nv_sts_t zcl_onOffAttr_restore(void)
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{
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{
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return st;
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return st;
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}
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}
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g_zcl_onOffAttrs.startUpOnOff = zcl_nv_onOff.startUp;
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g_zcl_onOffAttrs.startUpOnOff = zcl_nv_onOff.startUp;
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g_zcl_onOffAttrs.onOff = zcl_nv_onOff.lastState;
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g_zcl_onOffAttrs.onOff = zcl_nv_onOff.lastState;
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#else
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#else
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@ -358,7 +358,7 @@ static void sampleLight_moveToHueProcess(zcl_colorCtrlMoveToHueCmd_t *cmd)
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break;
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break;
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}
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}
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colorInfo.hueRemainingTime = (cmd->transitionTime == 0) ? 1 : cmd->transitionTime;
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colorInfo.hueRemainingTime = (cmd->transitionTime == 0) ? 1 : INTERP_STEPS_FROM_REM_TIME(cmd->transitionTime, ZCL_COLOR_CHANGE_INTERVAL);
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colorInfo.stepHue256 = ((s32)hueDiff) << 8;
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colorInfo.stepHue256 = ((s32)hueDiff) << 8;
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colorInfo.stepHue256 /= (s32)colorInfo.hueRemainingTime;
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colorInfo.stepHue256 /= (s32)colorInfo.hueRemainingTime;
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@ -440,7 +440,7 @@ static void sampleLight_stepHueProcess(zcl_colorCtrlStepHueCmd_t *cmd)
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colorInfo.currentHue256 = (u16)(pColor->currentHue) << 8;
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colorInfo.currentHue256 = (u16)(pColor->currentHue) << 8;
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colorInfo.hueRemainingTime = (cmd->transitionTime == 0) ? 1 : cmd->transitionTime;
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colorInfo.hueRemainingTime = (cmd->transitionTime == 0) ? 1 : INTERP_STEPS_FROM_REM_TIME(cmd->transitionTime, ZCL_COLOR_CHANGE_INTERVAL);
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colorInfo.stepHue256 = (((s32)cmd->stepSize) << 8) / colorInfo.hueRemainingTime;
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colorInfo.stepHue256 = (((s32)cmd->stepSize) << 8) / colorInfo.hueRemainingTime;
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@ -485,7 +485,7 @@ static void sampleLight_moveToSaturationProcess(zcl_colorCtrlMoveToSaturationCmd
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colorInfo.currentSaturation256 = (u16)(pColor->currentSaturation) << 8;
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colorInfo.currentSaturation256 = (u16)(pColor->currentSaturation) << 8;
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colorInfo.saturationRemainingTime = (cmd->transitionTime == 0) ? 1 : cmd->transitionTime;
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colorInfo.saturationRemainingTime = (cmd->transitionTime == 0) ? 1 : INTERP_STEPS_FROM_REM_TIME(cmd->transitionTime, ZCL_COLOR_CHANGE_INTERVAL);
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colorInfo.stepSaturation256 = ((s32)(cmd->saturation - pColor->currentSaturation)) << 8;
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colorInfo.stepSaturation256 = ((s32)(cmd->saturation - pColor->currentSaturation)) << 8;
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colorInfo.stepSaturation256 /= (s32)colorInfo.saturationRemainingTime;
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colorInfo.stepSaturation256 /= (s32)colorInfo.saturationRemainingTime;
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@ -568,7 +568,7 @@ static void sampleLight_stepSaturationProcess(zcl_colorCtrlStepSaturationCmd_t *
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colorInfo.currentSaturation256 = (u16)(pColor->currentSaturation) << 8;
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colorInfo.currentSaturation256 = (u16)(pColor->currentSaturation) << 8;
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colorInfo.saturationRemainingTime = (cmd->transitionTime == 0) ? 1 : cmd->transitionTime;
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colorInfo.saturationRemainingTime = (cmd->transitionTime == 0) ? 1 : INTERP_STEPS_FROM_REM_TIME(cmd->transitionTime, ZCL_COLOR_CHANGE_INTERVAL);
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colorInfo.stepSaturation256 = (((s32)cmd->stepSize) << 8) / colorInfo.saturationRemainingTime;
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colorInfo.stepSaturation256 = (((s32)cmd->stepSize) << 8) / colorInfo.saturationRemainingTime;
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@ -645,7 +645,7 @@ static void sampleLight_moveToColorProcess(zcl_colorCtrlMoveToColorCmd_t *cmd)
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colorInfo.currentX256 = (u16)(pColor->currentX) << 8;
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colorInfo.currentX256 = (u16)(pColor->currentX) << 8;
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colorInfo.currentY256 = (u16)(pColor->currentY) << 8;
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colorInfo.currentY256 = (u16)(pColor->currentY) << 8;
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u16 remTime = (cmd->transitionTime == 0) ? 1 : cmd->transitionTime;
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u16 remTime = (cmd->transitionTime == 0) ? 1 : INTERP_STEPS_FROM_REM_TIME(cmd->transitionTime, ZCL_COLOR_CHANGE_INTERVAL);
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colorInfo.xyRemainingTime = remTime;
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colorInfo.xyRemainingTime = remTime;
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colorInfo.stepX256 = ((s32)(cmd->colorX - pColor->currentX)) << 8;
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colorInfo.stepX256 = ((s32)(cmd->colorX - pColor->currentX)) << 8;
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@ -892,7 +892,7 @@ static void sampleLight_moveToColorTemperatureProcess(zcl_colorCtrlMoveToColorTe
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colorInfo.currentColorTemp256 = (u32)(pColor->colorTemperatureMireds) << 8;
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colorInfo.currentColorTemp256 = (u32)(pColor->colorTemperatureMireds) << 8;
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colorInfo.colorTempRemainingTime = (cmd->transitionTime == 0) ? 1 : cmd->transitionTime;
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colorInfo.colorTempRemainingTime = (cmd->transitionTime == 0) ? 1 : INTERP_STEPS_FROM_REM_TIME(cmd->transitionTime, ZCL_COLOR_CHANGE_INTERVAL);
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colorInfo.stepColorTemp256 = ((s32)(cmd->colorTemperature - pColor->colorTemperatureMireds)) << 8;
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colorInfo.stepColorTemp256 = ((s32)(cmd->colorTemperature - pColor->colorTemperatureMireds)) << 8;
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colorInfo.stepColorTemp256 /= (s32)colorInfo.colorTempRemainingTime;
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colorInfo.stepColorTemp256 /= (s32)colorInfo.colorTempRemainingTime;
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@ -1015,7 +1015,7 @@ static void sampleLight_stepColorTemperatureProcess(zcl_colorCtrlStepColorTemper
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colorInfo.currentColorTemp256 = (u32)(pColor->colorTemperatureMireds) << 8;
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colorInfo.currentColorTemp256 = (u32)(pColor->colorTemperatureMireds) << 8;
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colorInfo.colorTempRemainingTime = (cmd->transitionTime == 0) ? 1 : cmd->transitionTime;
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colorInfo.colorTempRemainingTime = (cmd->transitionTime == 0) ? 1 : INTERP_STEPS_FROM_REM_TIME(cmd->transitionTime, ZCL_COLOR_CHANGE_INTERVAL);
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colorInfo.stepColorTemp256 = (((s32)cmd->stepSize) << 8) / colorInfo.colorTempRemainingTime;
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colorInfo.stepColorTemp256 = (((s32)cmd->stepSize) << 8) / colorInfo.colorTempRemainingTime;
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@ -164,7 +164,7 @@ static void sampleLight_moveToLevelProcess(u8 cmdId, moveToLvl_t *cmd)
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{
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{
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zcl_levelAttr_t *pLevel = zcl_levelAttrGet();
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zcl_levelAttr_t *pLevel = zcl_levelAttrGet();
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pLevel->remainingTime = ((cmd->transitionTime == 0) || (cmd->transitionTime == 0xFFFF)) ? 1 : cmd->transitionTime;
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pLevel->remainingTime = ((cmd->transitionTime == 0) || (cmd->transitionTime == 0xFFFF)) ? 1 : INTERP_STEPS_FROM_REM_TIME(cmd->transitionTime, ZCL_LEVEL_CHANGE_INTERVAL);
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levelInfo.withOnOff = (cmdId == ZCL_CMD_LEVEL_MOVE_TO_LEVEL_WITH_ON_OFF) ? TRUE : FALSE;
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levelInfo.withOnOff = (cmdId == ZCL_CMD_LEVEL_MOVE_TO_LEVEL_WITH_ON_OFF) ? TRUE : FALSE;
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levelInfo.currentLevel256 = (u16)(pLevel->curLevel) << 8;
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levelInfo.currentLevel256 = (u16)(pLevel->curLevel) << 8;
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@ -280,7 +280,7 @@ static void sampleLight_stepProcess(u8 cmdId, step_t *cmd)
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{
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{
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zcl_levelAttr_t *pLevel = zcl_levelAttrGet();
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zcl_levelAttr_t *pLevel = zcl_levelAttrGet();
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pLevel->remainingTime = ((cmd->transitionTime == 0) || (cmd->transitionTime == 0xFFFF)) ? 1 : cmd->transitionTime;
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pLevel->remainingTime = ((cmd->transitionTime == 0) || (cmd->transitionTime == 0xFFFF)) ? 1 : INTERP_STEPS_FROM_REM_TIME(cmd->transitionTime, ZCL_LEVEL_CHANGE_INTERVAL);
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levelInfo.withOnOff = (cmdId == ZCL_CMD_LEVEL_STEP_WITH_ON_OFF) ? TRUE : FALSE;
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levelInfo.withOnOff = (cmdId == ZCL_CMD_LEVEL_STEP_WITH_ON_OFF) ? TRUE : FALSE;
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levelInfo.currentLevel256 = (u16)(pLevel->curLevel) << 8;
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levelInfo.currentLevel256 = (u16)(pLevel->curLevel) << 8;
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